Monday, November 17, 2008

Waterdeep - Down to brass tacks

I spent a good amount of time yesterday adjusting some lighting in a few areas that were too dark, setting up some basic conversations and finishing the scripted waypoints in the Palace area. After a good three to four hours of work, I had to take a break and play a bit of Fallout 3 to relax before the week started again.

I still want to finish the scripted waypoints in the Court, create a few basic conversations there, fix a few minor walkmesh issues and then create a place to rest and craft in the market. From there I'll need to wrap up some of the documentation so that people who actually commit to downloading this beast have a good sense of how it is meant to be used.

Two more solid evenings or afternoons should get me to where I can release and alpha. I'm hoping I can get this wrapped by by Friday so people can play with it over the weekend. I'm probably just asking to be overshadowed by SoZ here, but I just want to get this thing out the door.

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